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v0.1.0
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The vebrOS arcade — boot a window, press start, and play. First cartridge: a finite text RPG I built because I missed authored worlds.

Mossveil Hollow: Shards of the Shadow

Started June 2026

In development

~/vebr/games/mossveil-hollow

mossveil-hollow v0.1 — boot sequence

A finite, hand-crafted turn-based RPG — explore gated regions, fight authored encounters, craft gear, learn skills, and unite three shards to defeat the Shadow Lord.

I wanted a real game loop I could finish in an evening, with authored content and systems that actually hold together — not an infinite grindbox.

  • Vue 3
  • TypeScript
  • Vite
  • Vitest
Words from vebr
A text RPG I built because I missed the feeling of a finite, authored world — not a live service, just a place you can actually beat. The engine is pure TypeScript under the hood; the UI is Vue. Play it in the arcade window, or steal the code.